mercredi 10 août 2016

Plague Inc Reviewed.

Well today, after a week of 'playing' Plague Inc in class, most students had 2-3 periods of gametime and had enough of an understanding of the concept behind the game to have the discussion I have been heading for since we began.

Below is the audio recording of the lesson (it goes for just over 30mins), slightly edited to remove silences and interruptions but here is a quick summary for those who don't have the time to listen to the whole thing.

- Students could see the connection between the 'strategy' they used, the selective pressures and therefore evolution.

- Students didn't 'learn' anything new, but it did help reinforce what we had already talked about and improved their understanding. 

- Students felt that the time spent was worthwhile in terms of their learning.

- Being a 'real' game made it more interesting than a 'learning environment' like my cell map in MinecraftEdu.

- Coming soon to my Biology class: Pocket Frogs to discuss inheritance.



Feel free to comment below, I would be very interested in any feedback on the lesson audio and 'teachable moments' I may have missed.

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